Sitemap
A list of all the posts and pages found on the site. For you robots out there is an XML version available for digesting as well.
Pages
Posts
Future Blog Post
Published:
This post will show up by default. To disable scheduling of future posts, edit config.yml
and set future: false
.
Blog Post number 4
Published:
This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.
Blog Post number 3
Published:
This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.
Blog Post number 2
Published:
This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.
Blog Post number 1
Published:
This is a sample blog post. Lorem ipsum I can’t remember the rest of lorem ipsum and don’t have an internet connection right now. Testing testing testing this blog post. Blog posts are cool.
portfolio
Portfolio item number 1
Short description of portfolio item number 1
Portfolio item number 2
Short description of portfolio item number 2
publications
Preserving gaze direction in teleconferencing using a camera array and a spherical display
Published in 2012 3DTV-Conference: The True Vision-Capture, Transmission and Display of 3D Video (3DTV-CON), 2012
Recommended citation: Pan, Y., & Steed, A. (2012). Preserving gaze direction in teleconferencing using a camera array and a spherical display. In 2012 3DTV-Conference: The True Vision-Capture, Transmission and Display of 3D Video (3DTV-CON).
Download Paper
Comparing flat and spherical displays in a trust scenario in avatar-mediated interaction
Published in Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 2014
Recommended citation: Pan, Y., Steptoe, W., & Steed, A. (2014, April). Comparing flat and spherical displays in a trust scenario in avatar-mediated interaction. In Proceedings of the SIGCHI conference on human factors in computing systems (pp. 1397-1406).
Download Paper
A gaze-preserving situated multiview telepresence system
Published in Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 2014
Recommended citation: Pan, Y., & Steed, A. (2014, April). A gaze-preserving situated multiview telepresence system. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 2173-2176).
Download Paper
A surround video capture and presentation system for preservation of eye-gaze in teleconferencing applications
Published in Presence, 2015
Recommended citation: Pan, Y., Oyekoya, O., & Steed, A. (2015). A surround video capture and presentation system for preservation of eye-gaze in teleconferencing applications. Presence, 24(1), 24-43.
Download Paper
Symmetric telepresence using robotic humanoid surrogates
Published in Computer Animation and Virtual Worlds, 2015
Recommended citation: Nagendran, A., Steed, A., Kelly, B., & Pan, Y. (2015). Symmetric telepresence using robotic humanoid surrogates. Computer Animation and Virtual Worlds, 26(3-4), 271-280.
Download Paper
An empirical study on display ad impression viewability measurements
Published in arXiv preprint arXiv:1505.05788, 2015
Recommended citation: Zhang, W., Pan, Y., Zhou, T., & Wang, J. (2015). An empirical study on display ad impression viewability measurements. arXiv preprint arXiv:1505.05788.
Download Paper
An ‘in the wild’experiment on presence and embodiment using consumer virtual reality equipment
Published in IEEE transactions on visualization and computer graphics, 2016
Recommended citation: Steed, A., Frlston, S., Lopez, M. M., Drummond, J., Pan, Y., & Swapp, D. (2016). An ‘in the wild’experiment on presence and embodiment using consumer virtual reality equipment. IEEE transactions on visualization and computer graphics, 22(4), 1406-1414.
Download Paper
Effects of 3D perspective on head gaze estimation with a multiview autostereoscopic display
Published in International Journal of Human-Computer Studies, 2016
Recommended citation: Pan, Y., & Steed, A. (2016). Effects of 3D perspective on head gaze estimation with a multiview autostereoscopic display. International Journal of Human-Computer Studies, 86, 138-148.
Download Paper
The impact of a self-avatar on cognitive load in immersive virtual reality
Published in 2016 IEEE virtual reality (VR), 2016
Recommended citation: Steed, A., Pan, Y., Zisch, F., & Steptoe, W. (2016, March). The impact of a self-avatar on cognitive load in immersive virtual reality. In 2016 IEEE virtual reality (VR) (pp. 67-76). IEEE.
Download Paper
A comparison of avatar-, Video-, and robot-Mediated interaction on Users’ Trust in expertise
Published in Frontiers in Robotics and AI, 2016
Recommended citation: Pan, Y., & Steed, A. (2016). A comparison of avatar-, video-, and robot-mediated interaction on users’ trust in expertise. Frontiers in Robotics and AI, 3, 12.
Download Paper
The impact of self-avatars on trust and collaboration in shared virtual environments
Published in PloS one, 2017
Recommended citation: Pan, Y., & Steed, A. (2017). The impact of self-avatars on trust and collaboration in shared virtual environments. PloS one, 12(12), e0189078.
Download Paper
Empowerment and embodiment for collaborative mixed reality systems
Published in Computer Animation and Virtual Worlds, 2018
Recommended citation: Pan, Y., Sinclair, D., & Mitchell, K. (2018). Empowerment and embodiment for collaborative mixed reality systems. Computer Animation and Virtual Worlds, 29(3-4), e1838.
Download Paper
“We wait”—the impact of character responsiveness and self embodiment on presence and interest in an immersive news experience
Published in Frontiers in Robotics and AI, 2018
Recommended citation: Steed, A., Pan, Y., Watson, Z., & Slater, M. (2018). “We wait”—the impact of character responsiveness and self embodiment on presence and interest in an immersive news experience. Frontiers in Robotics and AI, 5, 112.
Download Paper
Enabling grasp action: Generalized quality evaluation of grasp stability via contact stiffness from contact mechanics insight
Published in Mechanism and Machine Theory, 2019
Recommended citation: Dong, H., Qiu, C., Prasad, D. K., Pan, Y., Dai, J., & Chen, I. M. (2019). Enabling grasp action: Generalized quality evaluation of grasp stability via contact stiffness from contact mechanics insight. Mechanism and Machine Theory, 134, 625-644.
Download Paper
Accurate and fast classification of foot gestures for virtual locomotion
Published in 2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2019
Recommended citation: Shi, X., Pan, J., Hu, Z., Lin, J., Guo, S., Liao, M., ... & Liu, L. (2019, October). Accurate and fast classification of foot gestures for virtual locomotion. In 2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 178-189). IEEE.
Download Paper
JUNGLE: an interactive visual platform for collaborative creation and consumption of nonlinear transmedia stories
Published in Interactive Storytelling: 12th International Conference on Interactive Digital Storytelling, ICIDS 2019, Little Cottonwood Canyon, UT, USA, November 19–22, 2019, Proceedings 12, 2019
Recommended citation: Kapadia, M., Muniz, C. M., Sohn, S. S., Pan, Y., Schriber, S., Mitchell, K., & Gross, M. (2019). JUNGLE: an interactive visual platform for collaborative creation and consumption of nonlinear transmedia stories. In Interactive Storytelling: 12th International Conference on Interactive Digital Storytelling, ICIDS 2019, Little Cottonwood Canyon, UT, USA, November 19–22, 2019, Proceedings 12 (pp. 250-266). Springer International Publishing.
Download Paper
How foot tracking matters: The impact of an animated self-avatar on interaction, embodiment and presence in shared virtual environments
Published in Frontiers in Robotics and AI, 2019
Recommended citation: Pan, Y., & Steed, A. (2019). How foot tracking matters: The impact of an animated self-avatar on interaction, embodiment and presence in shared virtual environments. Frontiers in Robotics and AI, 6, 104.
Download Paper
Avatar type affects performance of cognitive tasks in virtual reality
Published in Proceedings of the 25th ACM symposium on virtual reality software and technology, 2019
Recommended citation: Pan, Y., & Steed, A. (2019, November). Avatar type affects performance of cognitive tasks in virtual reality. In Proceedings of the 25th ACM symposium on virtual reality software and technology (pp. 1-4).
Download Paper
Group-Based Expert Walkthroughs: How Immersive Technologies Can Facilitate the Collaborative Authoring of Character Animation
Published in 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2020
Recommended citation: Pan, Y., & Mitchell, K. (2020, March). Group-Based Expert Walkthroughs: How Immersive Technologies Can Facilitate the Collaborative Authoring of Character Animation. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 188-195). IEEE.
Download Paper
PoseMMR: A Collaborative Mixed Reality Authoring Tool for Character Animation
Published in 2020 IEEE Virtual Reality (VR), 2020
Recommended citation: Pan, Y., & Mitchell, K. (2020, March). PoseMMR: a collaborative mixed reality authoring tool for character animation. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 758-759). IEEE.
Download Paper
Pose-guided person image synthesis in the non-iconic views
Published in IEEE Transactions on Image Processing, 2020
Recommended citation: Xu, C., Fu, Y., Wen, C., Pan, Y., Jiang, Y. G., & Xue, X. (2020). Pose-guided person image synthesis in the non-iconic views. IEEE Transactions on Image Processing, 29, 9060-9072.
Download Paper
Improving VIP viewer gaze estimation and engagement using adaptive dynamic anamorphosis
Published in International Journal of Human-Computer Studies, 2020
Recommended citation: Pan, Y., & Mitchell, K. (2021). Improving VIP viewer gaze estimation and engagement using adaptive dynamic anamorphosis. International Journal of Human-Computer Studies, 147, 102563.
Download Paper
The rocketbox library and the utility of freely available rigged avatars
Published in Frontiers in virtual reality, 2020
Recommended citation: Gonzalez-Franco, M., Ofek, E., Pan, Y., Antley, A., Steed, A., Spanlang, B., ... & Lanier, J. (2020). The rocketbox library and the utility of freely available rigged avatars. Frontiers in virtual reality, 1, 561558.
Download Paper
Foreward to the Special Section on the Reality-Virtuality Continuum and its Applications (RVCA)
Published in Computers & Graphics, 2021
Recommended citation: Glencross, M., Mitchell, K., Mark, B., & Pan, Y. (2021). Foreward to the Special Section on the Reality-Virtuality Continuum and its Applications (RVCA). Computers & Graphics.
Download Paper
HPOF: 3d human pose recovery from monocular video with optical flow
Published in Proceedings of the 2021 International Conference on Multimedia Retrieval, 2021
Recommended citation: Ji, B., Yang, C., Shunyu, Y., & Pan, Y. (2021, August). HPOF: 3d human pose recovery from monocular video with optical flow. In Proceedings of the 2021 International Conference on Multimedia Retrieval (pp. 144-154).
Download Paper
MienCap: Performance-based facial animation with live mood dynamics
Published in 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2022
Recommended citation: Pan, Y., Zhang, R., Wang, J., Chen, N., Qiu, Y., Ding, Y., & Mitchell, K. (2022, March). MienCap: Performance-based facial animation with live mood dynamics. In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 654-655). IEEE.
Download Paper
Stylized Avatar Animation Based on Deep Learning
Published in Journal of Computer-Aided Design & Computer Graphics, 2022
Recommended citation: Zhang, R., & Pan, Y. (2022). Stylized Avatar Animation Based on Deep Learning. Journal of Computer-Aided Design & Computer Graphics, 34(5), 675-682.
Download Paper
State of the art in telepresence
Published in ACM SIGGRAPH 2022 Courses, 2022
Recommended citation: Lawrence, J., Pan, Y., Goldman, D. B., McDonnell, R., Robillard, J., O. Sullivan, C., ... & Saragih, J. (2022). State of the art in telepresence. In ACM SIGGRAPH 2022 Courses (pp. 1-74).
Download Paper
3DBrushVR: From Virtual Reality Primitives to Complex Manifold Objects
Published in 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Recommended citation: Zhu, Y., Tang, X., Zhang, J., Pan, Y., Shen, J., & Jin, X. (2022, October). 3DBrushVR: From Virtual Reality Primitives to Complex Manifold Objects. In 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (pp. 423-428). IEEE.
Download Paper
Enabling massage actions: An interactive parallel robot with compliant joints
Published in 2022 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), 2022
Recommended citation: Dong, H., Feng, Y., Qiu, C., Pan, Y., He, M., & Chen, I. M. (2022, October). Enabling massage actions: An interactive parallel robot with compliant joints. In 2022 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) (pp. 4632-4637). IEEE.
Download Paper
Emotional voice puppetry
Published in IEEE Transactions on Visualization and Computer Graphics, 2023
Recommended citation: Pan, Y., Zhang, R., Cheng, S., Tan, S., Ding, Y., Mitchell, K., & Yang, X. (2023). Emotional voice puppetry. IEEE Transactions on Visualization and Computer Graphics, 29(5), 2527-2535.
Download Paper
Stylevr: Stylizing character animations with normalizing flows
Published in IEEE Transactions on Visualization and Computer Graphics, 2023
Recommended citation: Ji, B., Pan, Y., Yan, Y., Chen, R., & Yang, X. (2023). Stylevr: Stylizing character animations with normalizing flows. IEEE Transactions on Visualization and Computer Graphics.
Download Paper
Fully Automatic Blendshape Generation for Stylized Characters
Published in 2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 2023
Recommended citation: Wang, J., Qiu, Y., Chen, K., Ding, Y., & Pan, Y. (2023, March). Fully Automatic Blendshape Generation for Stylized Characters. In 2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR) (pp. 347-355). IEEE.
Download Paper
Rendering and Reconstruction Based 3D Portrait Stylization
Published in 2023 IEEE International Conference on Multimedia and Expo (ICME), 2023
Recommended citation: Li, S., & Pan, Y. (2023, July). Rendering and Reconstruction Based 3D Portrait Stylization. In 2023 IEEE International Conference on Multimedia and Expo (ICME) (pp. 912-917). IEEE.
Download Paper
State of the Art in Telepresence (Part 1)
Published in ACM SIGGRAPH 2023 Courses, 2023
Recommended citation: Lawrence, J., Pan, Y., Goldman, D. B., McDonnell, R., O Sullivan, C., Luebke, D., ... & Saragih, J. (2023). State of the Art in Telepresence (Part 1). ACM SIGGRAPH 2023 Courses, 1-132.
Download Paper
Emmn: Emotional motion memory network for audio-driven emotional talking face generation
Published in Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023
Recommended citation: Tan, S., Ji, B., & Pan, Y. (2023). Emmn: Emotional motion memory network for audio-driven emotional talking face generation. In Proceedings of the IEEE/CVF International Conference on Computer Vision (pp. 22146-22156).
Download Paper
Real-time facial animation for 3d stylized character with emotion dynamics
Published in Proceedings of the 31st ACM International Conference on Multimedia, 2023
Recommended citation: Pan, Y., Zhang, R., Wang, J., Ding, Y., & Mitchell, K. (2023, October). Real-time facial animation for 3d stylized character with emotion dynamics. In Proceedings of the 31st ACM International Conference on Multimedia (pp. 6851-6859).
Download Paper
Double Doodles: Sketching Animation in Immersive Environment With 3+ 6 DOFs Motion Gestures
Published in Proceedings of the 31st ACM International Conference on Multimedia, 2023
Recommended citation: Chen, R., Pan, Y., Deng, Z., Wang, L., & Ma, L. (2023, October). Double Doodles: Sketching Animation in Immersive Environment With 3+ 6 DOFs Motion Gestures. In Proceedings of the 31st ACM International Conference on Multimedia (pp. 6998-7006).
Download Paper
Expressive talking avatars
Published in IEEE transactions on visualization and computer graphics, 2024
Recommended citation: Pan, Y., Tan, S., Cheng, S., Lin, Q., Zeng, Z., & Mitchell, K. (2024). Expressive talking avatars. IEEE Transactions on Visualization and Computer Graphics.
Download Paper
Head3D: complete 3D head generation via tri-plane feature distillation
Published in ACM Transactions on Multimedia Computing, Communications and Applications, 2024
Recommended citation: Cheng, Y., Yan, Y., Zhu, W., Pan, Y., Pan, B., & Yang, X. (2024). Head3D: complete 3D head generation via tri-plane feature distillation. ACM Transactions on Multimedia Computing, Communications and Applications, 20(6), 1-20.
Download Paper
EmoFace: Audio-driven Emotional 3D Face Animation
Published in 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 2024
Recommended citation: Liu, C., Lin, Q., Zeng, Z., & Pan, Y. (2024, March). EmoFace: Audio-driven Emotional 3D Face Animation. In 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR) (pp. 387-397). IEEE.
Download Paper
Say anything with any style
Published in Proceedings of the AAAI Conference on Artificial Intelligence, 2024
Recommended citation: Tan, S., Ji, B., Ding, Y., & Pan, Y. (2024, March). Say anything with any style. In Proceedings of the AAAI Conference on Artificial Intelligence (Vol. 38, No. 5, pp. 5088-5096).
Download Paper
Style2talker: High-resolution talking head generation with emotion style and art style
Published in Proceedings of the AAAI Conference on Artificial Intelligence, 2024
Recommended citation: Tan, S., Ji, B., & Pan, Y. (2024, March). Style2talker: High-resolution talking head generation with emotion style and art style. In Proceedings of the AAAI Conference on Artificial Intelligence (Vol. 38, No. 5, pp. 5079-5087).
Download Paper
EDTalk: Efficient Disentanglement for Emotional Talking Head Synthesis
Published in European Conference on Computer Vision (ECCV), 2024
Recommended citation: Tan, S., Ji, B., Bi, M., & Pan, Y. (2024). EDTalk: Efficient Disentanglement for Emotional Talking Head Synthesis. arXiv preprint arXiv:2404.01647.
Download Paper
Instant Photorealistic Neural Radiance Fields Stylization
Published in ICASSP 2024-2024 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP), 2024
Recommended citation: Li, S., & Pan, Y. (2024, April). Instant Photorealistic Neural Radiance Fields Stylization. In ICASSP 2024-2024 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP) (pp. 2980-2984). IEEE.
Download Paper
Hyperstyle3d: Text-guided 3d portrait stylization via hypernetworks
Published in IEEE Transactions on Circuits and Systems for Video Technology, 2024
Recommended citation: Chen, Z., Xu, X., Yan, Y., Pan, Y., Zhu, W., Wu, W., ... & Yang, X. (2024). Hyperstyle3d: Text-guided 3d portrait stylization via hypernetworks. IEEE Transactions on Circuits and Systems for Video Technology.
Download Paper
FlowVQTalker: High-Quality Emotional Talking Face Generation through Normalizing Flow and Quantization
Published in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024
Recommended citation: Tan, S., Ji, B., & Pan, Y. (2024). FlowVQTalker: High-Quality Emotional Talking Face Generation through Normalizing Flow and Quantization. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (pp. 26317-26327).
Download Paper
talks
Talk 1 on Relevant Topic in Your Field
Published:
This is a description of your talk, which is a markdown files that can be all markdown-ified like any other post. Yay markdown!
Conference Proceeding talk 3 on Relevant Topic in Your Field
Published:
This is a description of your conference proceedings talk, note the different field in type. You can put anything in this field.
teaching
Computer Animation Design And Data Visualization
Postgraduate course, Shanghai Jiao Tong University, 2021
2021-09 ~ 2022-01, CS7306
Computer Animation Design And Data Visualization
Postgraduate course, Shanghai Jiao Tong University, 2023
2023-09 ~ 2024-01, CS7306